Hironobu Sakaguchi's Fantasian offered an engrossing RPG that where you have to save a world from being overcome by a mysterious pandemic (omg, is this game a documentary?!) until it isn't. When it was released in April, it was only part one of the entire game. The episodic vibe (kinda like FINAL FANTASY VII REMAKE) rankled me because it ended after a pivotal moment in the game and now I'm forced to wait for the next instalment.
But patience may be bitter but its fruit is sweet. When out of the blue, there came an announcement that the update to the second part of Fantasian was released on Apple Arcade. This second chapter concludes the Fantasian saga but playtime is expected to run between 40 to 60 hours. Part two is more quest-driven, allowing players to choose which task to undertake as they progress through the world at their own pace.
Now you can further expand your character's abilities with a Growth Map (where you can tack on new and improved powers) and swap in party members in and out of battle. Expect around 50 more original dioramas and 34 tracks from composer, Nobuo Uematsu. According to the trailer, it looks as though there might be a cut sequence that precedes a character's
'EX ability' 'Tension Gauge' ability, which adds more stylism to the battle.
We have to address the elephant in the room: with the Sakaguchi and Uematsu getting on in years, this may be the final RPG project we'll see from them. It's a sobering notion but if it has to end, this is the best of terms they can do it on.