After postponing news of the PlayStation 5 last week, today Sony unveiled the specs and images of its new generation console.
It looks… cool, I guess? Like a PS4 slipping into a girdle. The white surfaces look like it'll be a bitch to clean and I sorta miss the colours for the buttons icons but hey, let's see what the specs have to offer, shall we?
It comes with state-of-the-art SSD, which gives "lightning-fast loads" so we can expect to see less loading screens disguised as your character going through doors (Resident Evil) or just running around a void with a simulation starting up (Assassin's Creed). There will be two versions: the regular and the 'digital edition', the latter being one without a disc tray. The DualSense Wireless Controllers offer a more immersive experience with "haptic feedbacks, adaptive triggers and 3D Audio".
Other PS5 accessories include the PULSE 3D wireless headset that has 3D audio support and dual noise-cancelling microphones; an HD Camera; a Media Remote with a built-in microphone to navigate movies and a DualSense Charging Station that charges two DualSens Wireless Controllers.
And while it states that the system will be available at the end of the year, we don't have a specific date. Nor do we have a price. Daddy needs to see whether his kidneys can fetch a pretty price. We know that it will be more expensive than the PS4 due to the hardware but how expensive? Sony might as well use the ¯\_(ツ)_/¯ emoji next to the stated cost.
There was also a slew of games announced for the PS5 as well. Here are some of the key ones that caught our eye.
I remembered playing the first instalment of the Oddworld Quintology, Abe's Oddysee and its follow-up, Abe's Exoddus. In 2016, Soulstorm was mentioned as the next chapter and we're glad its finally going to see the light of day.
Spider-Man: Miles Morales
Ratchet & Clank: Rift Apart
Another IP that Insomniac Games is putting out is Ratchet & Clank: Rift Apart. As you can tell from the trailer, passing through interdimensional portals to other worlds occur almost instantaneously. We'll have to see actual gameplay to see if the PS5 specs are up to snuff for this.
Time loops have always been a go-to time travel trope (Happy Death Day; Happy Death Day 2 U; Groundhog Day; Edge of Tomorrow). And now we have two video games with similar concepts. Why the attraction to time loops? Maybe it's because it feels like we're going through the same shit over and over again.
Sorry. I needed to vent.
But time loops have always been a staple in video games; we only know them by another name: save points. You reach a save point, you continue playing, you die and you restart at said save point. It's a similar concept with Returnal, where our heterochromia protagonist relives the same moment after crash landing on an alien planet.
As for the other video game with time loops…
From the makers of the Dishornored series, comes an FPS unlike anything. With a Saul Bass-inspired graphics and the unique gameplay; you play as Colt, who is trapped in a time loop on the island, Blackreef. To break the loop, Colt needs to take out eight targets before midnight. Adding another fly to his ointment is a rival assassin, Julianna, who wants to keep the loop going.
Gearbox is known for its Borderlands series. And Godfall looks like that but you replace the guns with swords and the infantile humour with ass-kickery.
Resident Evil: Village
After the success of its 'haunted house' setting, Capcom is trying to replicate the success on a bigger scale: a village. Ethan Winters, the protagonist in the last Resident Evil 7, has left the horrors and is settling peacefully in an unknown village. But happiness is short-lived when Chris Redfield appears to raise hell.
Horizon Forbidden West
We're getting a sequel to Horizon Zero Dawn! Our protagonist Aloy is venturing out west to discover more clues to her past. Further west, we see Aloy swimming as well as showing these new robotic beasts what she can do with a bow and arrow.